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Episode One (1 Viewer)

Slidey

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I just beat it in like a few hours. Geez I thought it was an actual games. It's just a few levels.

Still, it was good fun. Short and sweet, I guess.
 

Slidey

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WTF? That's part of HL3? Noooo!

I thought they were going to make an actual game, HL3, AFTER they made the episodes?

Ha nice sig.
 

DeathB4Life

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yeah, i just finished episode one last week with xfire counting 4 hours of gameplay....that might be a little bit off, but no more than an hour or two.

it was a really sweet game while it lasted though, but the final boss battle being a single stalker (think that was the name of them), after taking out half a dozen of them in hl2, felt like a kind of weak ending. they also could have ended the episode a little differently. it was pretty much the exact ending as hl2 except your both outside of the citadel this time.

im pretty sure the halflife 2 episodes have nothing to do with hl3. hl3 is going to be a completely different game, probably on a new engine.

edit: woops
 
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withoutaface

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wikipedia's HL2 article said:
Since the release of Half-Life 2, Valve Corporation has released an additional level and an additional "expansion" sequel. The level, "Lost Coast," takes place between the levels "Highway 17" and "Sandtraps" and is primarily a showcase for high dynamic range imaging (HDR) technology. The "expansion" sequel, Half-Life 2: Episode One, takes place shortly after the events of Half-Life 2, with the player taking on the role of Gordon Freeman once again and with Alyx Vance playing a more prominent role. Additionally, two further "episodes" are set to be released in the future, dubbed Episode Two and Episode Three; the latter being the last expansion, "in a trilogy."[58] In an interview with Eurogamer, Gabe Newell revealed that the Half-Life 2 "episodes" are essentially Half-Life 3.[59] He reasons that rather than force fans to wait another six years for a full sequel, Valve Corporation would release the game in episodic installments.[59] Newell admits that a more correct title for these episodes should have been "Half-Life 3: Episode One" and so forth, having referred to the episodes as Half-Life 3 repeatedly through the interview.[59]
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DeathB4Life

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hmm...

doesnt quite seem right for there to be such a long gap between hl1 and hl2, with only subtle references which connect the two stories and then suddenly and slowly release a hl3 only a few years after hl2.

it really does feel like an expansion pack rather than a new game. theres the same characters, weapons, setting, its a continuation of the story (rather than new story), there are very few noticeable changes to the graphics (apparently they had to fiddle with Alyx's skin materials since shes now seen in a larger range of lightings), enemies are exactly the same, puzzles are still very similar, everything is freaking the same as hl2.

screw what the developers want to call it, this isnt hl3.
 

runtlocks

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I haven't played this yet, but plan to soon
DeathB4Life said:
it was a really sweet game while it lasted though, but the final boss battle being a single stalker (think that was the name of them), after taking out half a dozen of them in hl2, felt like a kind of weak ending. they also could have ended the episode a little differently. it was pretty much the exact ending as hl2 except your both outside of the citadel this time.
Gee, thanks for letting me know :rolleyes::rolleyes::rolleyes:
 

Slidey

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I didn't care about the end. I thought it was more fitting then some uber boss from Galacticon. Seriously - it made sense, and felt fun.

Hopefully the next few episodes will be bigger than Ep 1.

It also makes sense to do this rather than HL3.

HL3 would never live up to the hype and I'm sure Valve wants to move on.
 

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