Azn fairies
Member
err... im going to ask a very stupid question.
for network tologies such as the ring and bus topology, if 2 nodes(computers) are sending info at the same time then it will crush...
then woudn't this network topology be very useless then, cos if we use this for playing mutiplyer games such as CS. then every second over 20 nodes will sedn info at once then it will Guarantee to crush...
is this true? or am im confussing myself?
for network tologies such as the ring and bus topology, if 2 nodes(computers) are sending info at the same time then it will crush...
then woudn't this network topology be very useless then, cos if we use this for playing mutiplyer games such as CS. then every second over 20 nodes will sedn info at once then it will Guarantee to crush...
is this true? or am im confussing myself?