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4U Revising Game (2 Viewers)

jet

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That does look about right....
I dont have the answers btw :p
 

gurmies

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New MX2 Game

Hey guys, with trial exams looming up ahead, I thought it would be a good idea to revive the MX2 game. Questions should be mainly taken from trial exams (it would be a good idea to quote which school and year) and to make things interesting, try to make them difficult (although this is dependent on perception). Furthermore, to keep things interesting for those who weren't the first to answer the question, add spoiler tags (spoiler) and (/spoiler), but using [] instead. One last thing: If a question has been answered, but you believe you have an alternative method, please post it (irrespective of how strange it may be) because exposure to different approaches will expand our own ways of thinking about problems. To start things off:

Sydney Technical High School 1996

Question 8, Part b)

 
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untouchablecuz

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Re: New MX2 Game

nearly done the last bit

Another Q:

Sydney Tech 2001, 8 c)

i) If x1 > 1 and x2 > 2 show that x1 + x2 > sqrt(x1x2)

ii) Use the principle of mathematical induction to show that, for n ≥ 2, if xj > 1 where j = 1, 2, 3, . . . , n then ln(x1+x2+· · ·+xn) > [1/(2n−1)](lnx1 +lnx2+· · ·+lnxn).

(the numeral or pronumeral after "x" is in subscript xj, xn, x1 etc)
 

azureus88

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Re: New MX2 Game

(i) [maths](\sqrt{x_1}-\sqrt{x_2})^2\geq 0\\x_1+x_2\geq 2\sqrt{x_1x_2}\geq \sqrt{x_1x_2}[/maths]

(ii) [maths]$for n=2,$\\\ln(x_1+x_2)>\ln(\sqrt{x_1x_2})\\=\frac{1}{2}\ln(x_1x_2)\\>\frac{1}{2(2)-1}\ln(x_1x_2)\\\\$assume n=k is true,\\for n=k+1,$\\\ln((x_1+x_2+...+x_k)+x_{k+1})\\=\ln(x_1+x_2+...+x_k)+\ln(x_{k+1})\\>\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n)+\ln( x_{k+1})\\=\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n+(2n-1)\ln x_{k+1})\\>\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n+\ln x_{k+1})forn\geq 2[/maths]

for the last part of 1st question, cant you just say 0<[6-sqrt(35)]^1980<(0.1)^1980 so [6-sqrt(35)]^1980 must be all 0's for the first 1979 decimal places and since [6-sqrt(35)]^1980 + [6+sqrt(35)]^1980 add up to an even number (a whole number), then [6+sqrt(35)]^1980 must be all 9's for first thousand decimal places.
 

azureus88

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Re: New MX2 Game

New Q:

Show that [maths]\sin nt+\sin(nt+\alpha)+\sin(nt+2\alpha)+...+\sin(nt+(k-1)\alpha)=0\,\,where\,\,\alpha =\frac{2\pi}{k}[/maths]

Sums to products might be useful here.
 

untouchablecuz

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Re: New MX2 Game

(i) [maths](\sqrt{x_1}-\sqrt{x_2})^2\geq 0\\x_1+x_2\geq 2\sqrt{x_1x_2}\geq \sqrt{x_1x_2}[/maths]

(ii) [maths]$for n=2,$\\\ln(x_1+x_2)>\ln(\sqrt{x_1x_2})\\=\frac{1}{2}\ln(x_1x_2)\\>\frac{1}{2(2)-1}\ln(x_1x_2)\\\\$assume n=k is true,\\for n=k+1,$\\\ln((x_1+x_2+...+x_k)+x_{k+1})\\=\ln(x_1+x_2+...+x_k)+\ln(x_{k+1})\\>\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n)+\ln( x_{k+1})\\=\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n+(2n-1)\ln x_{k+1})\\>\frac{1}{2n-1}(\ln x_1+\ln x_2+...+\ln x_n+\ln x_{k+1})forn\geq 2[/maths]

for the last part of 1st question, cant you just say 0<[6-sqrt(35)]^1980<(0.1)^1980 so [6-sqrt(35)]^1980 must be all 0's for the first 1979 decimal places and since [6-sqrt(35)]^1980 + [6+sqrt(35)]^1980 add up to an even number (a whole number), then [6+sqrt(35)]^1980 must be all 9's for first thousand decimal places.
[maths]ln((x_1+x_2+...+x_k)+x_{k+1})\\=\ln(x_1+x_2+...+x_k)+\ln(x_{k+1})[/maths]

this part doesnt follow; try begining with the use of the result a + b > sqrt(ab) from i)
 
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azureus88

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Re: New MX2 Game

woops, thanks for the correction. 2nd attempt:

[maths](x_1+x_2+...+x_k)+x_{k+1}>\sqrt{(x_1+x_2+...+x_k)x_{k+1}}\\\ln(x_1+x_2+...+x_k+x_{k+1})\\>\frac{1}{2}(\ln(x_1+x_2+...+x_k)+\ln(x_{k+1}))\\>\frac{1}{2}(\frac{1}{2k-1}(\ln x_1+\ln x_2+...+\ln x_k+(2k-1)\ln x_{k+1}))\\>\frac{1}{4k-2}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})\\>\frac{1}{2k+1}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})forn>2\\=\frac{1}{2(k+1)-1}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})[/maths]
 
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untouchablecuz

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Re: New MX2 Game

woops, thanks for the correction. 2nd attempt:

[maths](x_1+x_2+...+x_k)+x_{k+1}>\sqrt{(x_1+x_2+...+x_k)x_{k+1}}\\\ln(x_1+x_2+...+x_k+x_{k+1})\\>\frac{1}{2}(\ln(x_1+x_2+...+x_k)+\ln(x_{k+1}))\\>\frac{1}{2}(\frac{1}{2k-1}(\ln x_1+\ln x_2+...+\ln x_k+(2k-1)\ln x_{k+1}))\\>\frac{1}{4k-2}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})\\>\frac{1}{2k+1}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})forn>2\\=\frac{1}{2(k+1)-1}(\ln x_1+\ln x_2+...+\ln x_k+\ln x_{k+1})[/maths]
nicee

with your Q, i used sum to products, i end up with every term having a 2cos(-alpha/2) as a factor but thats where im stuck
 

azureus88

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Re: New MX2 Game

think you gotta consider two cases: when n is even and when n is odd.

so when n is even, you take the sin's in pairs (1st and last, 2nd and 2nd last...) and use sums to products.
 

shaon0

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Re: New MX2 Game

Hey guys, with trial exams looming up ahead, I thought it would be a good idea to revive the MX2 game. Questions should be mainly taken from trial exams (it would be a good idea to quote which school and year) and to make things interesting, try to make them difficult (although this is dependent on perception). Furthermore, to keep things interesting for those who weren't the first to answer the question, add spoiler tags (spoiler) and (/spoiler), but using [] instead. One last thing: If a question has been answered, but you believe you have an alternative method, please post it (irrespective of how strange it may be) because exposure to different approaches will expand our own ways of thinking about problems. To start things off:

Sydney Technical High School 1996

Question 8, Part b)

lol, all these MX2/MX1 game's are doomed to fail.

Nice question on sums-to-products from the extension part of yr12 Cambridge 3unit book.
 

gurmies

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Re: New MX2 Game

lol, all these MX2/MX1 game's are doomed to fail.

Nice question on sums-to-products from the extension part of yr12 Cambridge 3unit book.
Yeah man, always a lack of participation! Perhaps people are too engrossed in their trials study =D
 

Aerath

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Re: New MX2 Game

And can't be fucked typing it up either. :p
 

Revacious

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Re: New MX2 Game



I shat myself when i saw this question, i mean, it was a diagram that took the whole damn page up.
It wasn't too bad when you did part abcd, but for the fun of it, let's skip to the last part =)

Find the motherfucking volume of that motherfucking solid. (SB THSC 2004)
 

jet

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Re: New MX2 Game




Somebody else ask a question.
 

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