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Acceleration due to gravity in Projectile motions (1 Viewer)

airie

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IceOnFire said:
What's "when the point of launch is above ground level?"
ie. When the object ends up being lower than its starting point, vertically. The object doesn't have to end up on the ground, actually :p
IceOnFire said:
and "Find the position of the object and its instantaneous velocity at a given time?" ? How do you find them? I haven't seen any questions related to them... yet.
Basically use the delta(y)=uyt+0.5ayt2 and delta(x)=uyt for the positions, and use v2=u2+2ar in both the horizontal and vertical directions (well, but really, vx would be just the same as ux), then use Pythagoras to find the overall velocity, and trig (just tan, really) for the angle it makes with the horizontal.

EDIT: 800th post! XD
 
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