Oh right, so a good game is one that's incredibly hard? An insane amount of gameplay? Is gameplay only about quantity? Pacman is the same thing: you run around in a maze eating fruit and try to make sure the ghosts don't touch you. Donkey kong is about running up identical platforms.
Pac Man and donkey kong gameplay is all about pattern memorisation
You couldn't take advantage of HDTVs on last-gen consoles. Also, Call of Duty 4 still looks amazing, as do other xbox 360 and ps3 games on standard definition tvs. Oblivion is a good example. GTA IV will be another: the amount of elements on screen all interacting with each other in unique ways.
Pac Man and donkey kong gameplay is all about pattern memorisation
You couldn't take advantage of HDTVs on last-gen consoles. Also, Call of Duty 4 still looks amazing, as do other xbox 360 and ps3 games on standard definition tvs. Oblivion is a good example. GTA IV will be another: the amount of elements on screen all interacting with each other in unique ways.