You got that wrong moofinm0ofin said:What exactly are the long and short methods? I always use Area ~ = h/3 [(First + Last) + 2(sum of odd ordinates) + 4(sum of even ordinates)] where h = (b-a)/n Which is pretty much the same as Pluvia's
You got that wrong moofinm0ofin said:What exactly are the long and short methods? I always use Area ~ = h/3 [(First + Last) + 2(sum of odd ordinates) + 4(sum of even ordinates)] where h = (b-a)/n Which is pretty much the same as Pluvia's
You haven't substituted the numbers in correctly, your last line should read:m0ofin said:No, I'm sure it works out to be the same as long as you take the first interval to be y1 instead of y0.
For example, if the intervals were 1, 2, 3, 4, 5 and 6:
(y0, y1, y2, y3, y4, y5) Using h/3[ F + L + 2(even) + 4 (odd)]
= h/3 [y0 + y5 + 2(y2 + y4) + 4(y1 + y3)]
=h/3 [1 + 6 + 2(3 + 5) + 4(2 + 4)]
No, it was substituted correctly and both ways work, depending on whether you use y0 or y1 first. Clicky.Riviet said:You haven't substituted the numbers in correctly, your last line should read:
h/3 [1 + 6 + 2(2 + 4) + 4(3 + 5)]
=/= h/3 [1 + 6 + 2(3 + 5) + 4(2 + 4)]
Hence it doesn't work both ways, it has to be 4xodds and 2xevens.
Agreed. And thats why I'll continue to use the long versionRiviet said:Alright fair enough with the 4 even and 2 odd version, but there's no point in knowing both, sooner or later, one day, you will get confused and get it wrong. So stick to the formula you personally prefer, and learn that one.
It does help to skim through both to see which one works for you but of course, it is much easier to just stick to what you knew first. Thanks for the tip thoughRiviet said:Alright fair enough with the 4 even and 2 odd version, but there's no point in knowing both, sooner or later, one day, you will get confused and get it wrong. So stick to the formula you personally prefer, and learn that one.