Student held over online mugging (1 Viewer)

rama_v

Active Member
Joined
Oct 22, 2004
Messages
1,151
Location
Western Sydney
Gender
Male
HSC
2005
From http://news.bbc.co.uk/2/hi/technology/4165880.stm :
------
Police in Japan have arrested a Chinese student over the use of a network of software "bots" to steal items in an online role playing game (RPG).

Players were attacked in the game, Lineage II, and their items were then sold for cash on auction sites.

The attacks were carried out using automated bots, which are difficult for human game players to defeat.

The student, who was abroad on an exchange program, was arrested in the Kagawa prefecture of southern Japan.

In Japan, as in England, there are no specific laws to govern trade in virtual possessions.

Bot traps

Screengrab of ebay
Virtual items can be exchanged for real cash on auction sites
Use of bots is a frequent problem in online gaming, and most game publishers have invested heavily in trying to eliminate them from their games.

Bots appear in games in the same way that human players do, so there is no easy way to tell which players of a game are not real.

Instead, complex techniques called bot traps have to be used to trick bots into revealing themselves.

For example, in a first person shooter (FPS) game, players who seem to be moving too fast or pinpointing a particular point very accurately raise alarm bells.

Asking direct questions or placing players in unusual situations in the game are techniques which are often used by administrators to identify bots.

However, for every improvement in bot detection, the bots themselves become more complex and more difficult to spot.
---------
 
X

xeuyrawp

Guest
rama_v said:
From http://news.bbc.co.uk/2/hi/technology/4165880.stm :
------
Police in Japan have arrested a Chinese student over the use of a network of software "bots" to steal items in an online role playing game (RPG).

Players were attacked in the game, Lineage II, and their items were then sold for cash on auction sites.

The attacks were carried out using automated bots, which are difficult for human game players to defeat.

The student, who was abroad on an exchange program, was arrested in the Kagawa prefecture of southern Japan.

In Japan, as in England, there are no specific laws to govern trade in virtual possessions.

Bot traps

Screengrab of ebay
Virtual items can be exchanged for real cash on auction sites
Use of bots is a frequent problem in online gaming, and most game publishers have invested heavily in trying to eliminate them from their games.

Bots appear in games in the same way that human players do, so there is no easy way to tell which players of a game are not real.

Instead, complex techniques called bot traps have to be used to trick bots into revealing themselves.

For example, in a first person shooter (FPS) game, players who seem to be moving too fast or pinpointing a particular point very accurately raise alarm bells.

Asking direct questions or placing players in unusual situations in the game are techniques which are often used by administrators to identify bots.

However, for every improvement in bot detection, the bots themselves become more complex and more difficult to spot.
---------

hah, that's gold.

I remember a case where a Korean man was charged because some guy in LAN was playing an RPG (either Diablo II or UltimaOnline) and went to go pee. Whilst at the toilet, some guy saw his computer was still on, dropped his items and picked them up with another character.

Apparently this was classified as theft. Anyway, if you now look at similar RPGs, there's always a part of the EULA saying something along the lines of 'such-and-such company owns the rights to all in-game materials collected and created in-game'.
 

Generator

Active Member
Joined
Jul 26, 2002
Messages
5,244
Gender
Undisclosed
HSC
N/A
A friend of mine made quite a bit of money by selling Everquest items to the highest bidder (enough to take him to the US and back with more than a purse full of change to spare). It isn't a path that I would want to follow, though.
 

loquasagacious

NCAP Mooderator
Joined
Aug 3, 2004
Messages
3,636
Gender
Undisclosed
HSC
2004
There are rumours of chinese sweat shops consisting of around fifty people managing fifty computers each, each computer logged in and a bot loaded mining a resource of some kind. The collected resources then being sold on the open market and a huge profit returned.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Top